Bat (Standard)

Small (2 lbs), nocturnal flying mammals with 4’ wingspans which often roost in caves.

Hit Dice 1hp
Armor Class 13
Attacks 1 (-1) @ confusion (swarm)
Movement 3’ / 40’ flying
Saving Throws D14 W15 P16 B17 S18 (0)
Morale 6
Alignment Neutral
XP 5
  • Usually appear in groups of 1d100.
  • Check morale every round unless summoned or controlled by magic.

Swarm

  • Groups of 10 bats may swarm as an attack, causing confusion on a successful hit.
    • Each hit gives -2 to saves and attack rolls by the target.

Echolocation

  • Immune to effects that target or modify sight.
  • May be impaired by excessive noise.
  • May be blinded by magically-induced silence.