Emerald Dragon

A crystalline dragon that lives on isolated peaks and the astral plane.

Hit Dice 9** (40hp)
Armor Class 19
Attacks +7: 2 @ 1d6+1 (claw) & 1 @ 3d8 (bite), or breath
Movement 30โ€™ / 80โ€™ flying / 300โ€™ astral
Saving Throws D8 W9 P10 B10 S12 (9)
Morale 9
Alignment Neutral
XP 2300
  • Always leads with breath weapon for attack.

  • Will surrender if subdued (reduced to 0 hp by nonlethal attacks).

  • Based on age, size could vary by up to 3 HD.

  • 50% chance can speak and cast 1d4 1st level spells and 1d4 2nd level spells.

  • 20% chance of sleeping (-2 AC while asleep).

  • Can assume the form of an animal.

Breath Weapons

Spews multiple breath weapons from mouth.

  • Cloud of confusion gas.
    • 50โ€™ long, 40โ€™ wide, 20โ€™ high.
    • All caught in area must Save vs Blasts or be catatonic for 2d4 turns.
  • 60โ€™ long cone of acid.
    • 2โ€™ wide at the mouth, 30โ€™ wide at far end
    • All caught in area take damage equal to dragonโ€™s current hit points, Save vs Blasts for half.
  • Can be used up to 3x per day total.
  • Immune to own breath weapons, automatically saves vs related attacks.

Astral Gliding

While on astral plane, can use currents to move at travel speed.

Planar Roar

Can roar to opens a 10โ€™ diameter portal to the astral plane 1d6 x 10โ€™ away.

  • Portal remains open for up to 1d6 turns, closing 1 turn after the dragon passes through.
  • 30% chance to reach specific place in the astral plane (if desired), otherwise the portal opens at a random point.
  • Can be used up to once per week.
  • Canโ€™t be used while on the astral plane.