Emerald Dragon
A crystalline dragon that lives on isolated peaks and the astral plane.
Hit Dice | 9** (40hp) |
Armor Class | 19 |
Attacks | +7: 2 @ 1d6+1 (claw) & 1 @ 3d8 (bite), or breath |
Movement | 30โ / 80โ flying / 300โ astral |
Saving Throws | D8 W9 P10 B10 S12 (9) |
Morale | 9 |
Alignment | Neutral |
XP | 2300 |
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Always leads with breath weapon for attack.
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Will surrender if subdued (reduced to 0 hp by nonlethal attacks).
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Based on age, size could vary by up to 3 HD.
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50% chance can speak and cast 1d4 1st level spells and 1d4 2nd level spells.
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20% chance of sleeping (-2 AC while asleep).
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Can assume the form of an animal.
Breath Weapons
Spews multiple breath weapons from mouth.
- Cloud of confusion gas.
- 50โ long, 40โ wide, 20โ high.
- All caught in area must Save vs Blasts or be catatonic for 2d4 turns.
- 60โ long cone of acid.
- 2โ wide at the mouth, 30โ wide at far end
- All caught in area take damage equal to dragonโs current hit points, Save vs Blasts for half.
- Can be used up to 3x per day total.
- Immune to own breath weapons, automatically saves vs related attacks.
Astral Gliding
While on astral plane, can use currents to move at travel speed.
Planar Roar
Can roar to opens a 10โ diameter portal to the astral plane 1d6 x 10โ away.
- Portal remains open for up to 1d6 turns, closing 1 turn after the dragon passes through.
- 30% chance to reach specific place in the astral plane (if desired), otherwise the portal opens at a random point.
- Can be used up to once per week.
- Canโt be used while on the astral plane.