Mimic
A shape-shifter that can assume the form of inanimate objects (ex: chests, statues, or doors).
Hit Dice | 6 (26hp) |
Armor Class | 14 (natural) |
Movement | 30’ |
Attacks | 1 (+5) @ 3d4 (bite / pseudopod) |
Alignment | Any |
Saving Throws | D10 W11 P12 B13 S14 (6) |
Morale | 8 |
- May range in size and power from 3-9 HD when mature.
- At 3-8HD, 5% chance per HD to be intelligent.
- Immune to acid attacks.
- Not affected by molds, slimes, or puddings.
- -2 to attack rolls and -1 to AC in bright light (ex: magic light or `daylight).
- Can shift form to take on appearance of any wooden or stone object.
Glue
- Affects any creature or item that touches the mimic.
- Affected creatures may use a Combat Action to attempt to break free with by making a successful STR check at -2.
- May be neutralized (releasing the stuck creature or item) at will by the mimic.
- Solvents (ex: alcohol) weaken glue, allowing automatic escape after 3 rounds.
- Naturally dissolves 5 rounds after mimic dies.
Other Sizes / Power Options
HD | HP | AC | Atk Mod | Damage | Morale |
---|---|---|---|---|---|
1[1] | 4 | 12 | 0 | 3d4 | 7 |
3 | 13 | 13 | +2 | 3d4 | 8 |
5 | 22 | 13 | +3 | 3d4 | 8 |
7 | 31 | 14 | +6 | 3d4 | 9 |
9 | 40 | 15 | +7 | 3d4 | 9 |
Short Stat Blocks
> HD 1 (4 hp), AC 12; MV 30'; Atk 1 (0) @ 3d4 (bite / pseudopod); AL Any; ML 7
> HD 3 (13 hp), AC 13; MV 30'; Atk 1 (+1) @ 3d4 (bite / pseudopod); AL Any; ML 7
> HD 5 (22 hp), AC 13; MV 30'; Atk 1 (+3) @ 3d4 (bite / pseudopod); AL Any; ML 8
> HD 7 (31 hp), AC 14; MV 30'; Atk 1 (+5) @ 3d4 (bite / pseudopod); AL Any; ML 8
> HD 9 (40 hp), AC 15; MV 30'; Atk 1 (+6) @ 3d4 (bite / pseudopod); AL Any; ML 9
Juvenile ↩︎