Mummy
A preserved, undead humanoid, often found wrapped in funerary bandages.
Hit Dice | 5+1* (23 hp) |
Armor Class | 16 |
Movement | 20’ |
Attacks | 1 (+6) @ rot (touch, 1d12 + disease) |
Alignment | Chaotic |
Saving Throws | D10 W11 P12 B13 S14 (5) |
Morale | 12 |
XP | 400 |
- Typically found haunting ruins and tombs.
- Anyone seeing a mummy must Save vs Paralyze or be paralyzed with terror.
- Paralysis is broken if mummy attacks them or goes out of sight.
- Immune to all damage except fire or magic.
- Any damage taken is reduced by 50%.
Disease
Anyone touched by a mummy contracts a rotting disease.
- Immune to magical healing.
- Natural healing occurs at 10% normal rate.
- Disease can only be removed by magic (ex: Cure Disease spell)
Undead
- Make no sounds before attacking.
- Immune to poison and other effects that only affect living creatures.
- Immune to mind reading / altering spells and spell-like effects, (ex: charm, fear, hold, sleep).