Raknitaur

A highly intelligent, thoroughly evil magic user with a humanoid upper body attached to the legs and body of a giant spider, poisonous fangs, and a dozen eyes.

Hit Dice 5*** (23hp)
Armor Class 15 (natural)
Attacks 1 (+4) @ 1d6 (weapon) or 1 (+4) @ 1d4 + poison (bite)
Movement 40โ€™ / 300โ€™ astral
Saving Throws D10 W11 P12 B13 S14 (5)
Morale 9
Alignment Neutral
XP 550

Bite

  • When bit, victim must Save vs Poison at -2 or be paralyzed for 1d2 turns.

  • One round after being bit and paralyzed, victim must Save vs Paralyze or get back up (on monsters initiative) and attack nearest ally at -2.

    • Victim gets new save attempt each round, with a successful save rendering them immobile until the paralysis lifts.
    • This continues for the duration unless the Raknitaur wills the attack to stop, the target dies, or the Raknitaur dies.
  • 20% chance to be accompanied by 1d8 desiccated zombies.

  • 10% chance to be protecting 3d8 eggs while accompanied by 1d8 desiccated zombies.

Web

  • Web is as strong as giant spider (and just as flammable), but not as sticky.
  • Anyone touching web must Save vs Paralyze at +2 or be paralyzed for as long as they are in contact with it (and the 2 rounds after).