Raknitaur
A highly intelligent, thoroughly evil magic user with a humanoid upper body attached to the legs and body of a giant spider, poisonous fangs, and a dozen eyes.
Hit Dice | 5*** (23hp) |
Armor Class | 15 (natural) |
Attacks | 1 (+4) @ 1d6 (weapon) or 1 (+4) @ 1d4 + poison (bite) |
Movement | 40โ / 300โ astral |
Saving Throws | D10 W11 P12 B13 S14 (5) |
Morale | 9 |
Alignment | Neutral |
XP | 550 |
Bite
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When bit, victim must Save vs Poison at -2 or be paralyzed for 1d2 turns.
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One round after being bit and paralyzed, victim must Save vs Paralyze or get back up (on monsters initiative) and attack nearest ally at -2.
- Victim gets new save attempt each round, with a successful save rendering them immobile until the paralysis lifts.
- This continues for the duration unless the Raknitaur wills the attack to stop, the target dies, or the Raknitaur dies.
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20% chance to be accompanied by 1d8 desiccated zombies.
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10% chance to be protecting 3d8 eggs while accompanied by 1d8 desiccated zombies.
Web
- Web is as strong as giant spider (and just as flammable), but not as sticky.
- Anyone touching web must Save vs Paralyze at +2 or be paralyzed for as long as they are in contact with it (and the 2 rounds after).