Dark, incorporeal, intelligent, and wholly malevolent (living) creatures that look (and move) like shadows.
|
|
Hit Dice |
2+2* (11 hp) |
Armor Class |
12 |
Movement |
30’ |
Attacks |
1 (+2) @ 1d4 + strength drain (touch) |
Alignment |
Chaotic |
Saving Throws |
D12 W13 P14 B15 S16 (2) |
Morale |
12 |
XP |
35 |
- 5-in-6 chance of having stealth.
- Immune to damage from non-magical weapons.
- Immune to sleep and charm effects (including spells).
- Groups of 4+ may be led by a higher level shade (1d4 HD higher).
Strength Drain
- Targets lose 1 STR on a hit.
- Lost STR recovers after 1 hour.
- Targets reduced to 0 STR become shades, serving the one who turned them.
At Higher Levels
Higher-Level Shades
HD |
HP |
AC |
Atk Mod |
Damage |
3+3* |
17 |
12 |
+3 |
1d4 |
4+4* |
22 |
12 |
+4 |
1d4+1 |
5+5* |
27 |
13 |
+5 |
1d4+1 |
6+6* |
33 |
13 |
+6 |
1d6 |