Treant
An intelligent, plantlike humanoid, often mistaken for a tree, which grows up to 25β tall, and is usually only concerned with protecting and preserving the trees and plants in their home area.
Hit Dice | 8 (36 hp) |
Armor Class | 17 (natural) |
Movement | 20β |
Attacks | 1 (+7) @ 2d6 (fist) |
Alignment | Lawful |
Saving Throws | D8 W9 P10 B10 S12 (8) |
Morale | 9 |
XP | 650 |
- Speaks the natural language of the trees and plants of their home area.
- Dislikes fire, axes, and those who carry either.
- When encountered in a forest or jungle:
- 50% (3-in-6) chance of having stealth / surprise (due to being mistaken for a tree).
- Encounter distance is 30 yards away maximum.
Animate Trees
Can animate up to 2 trees within 60β at any given time.
- May switch trees at will.
- Animated trees fight as treants with 30β movement.