Wyrmette

A miniature dragon (about the size of a hawk or a small dog) with fine scales, sharp horns, tiny pointed teeth, and a breath weapon (determined by its color).

Hit Dice 2d6 (7 hp)
Armor Class 13 (natural)
Movement 20’ / 60’ flying
Attacks 1 (+1) @ 1d4 (bite) or breath weapon
Alignment Any
Saving Throws D10 W11 P12 B13 S14 (4)
Morale 11
Size Tiny
  • Able to magically communicate simple ideas, emotions, and images telepathically with any intelligent creature within 100 feet of it.
  • Has infravision up to 60’, even in total darkness.
  • Can sense invisible creatures within 10’.
  • Understands Common and Draconic but can’t speak it.
  • Has advantage on saving throws against spells and other magical effects.

Draconic Ancestry

Choose (or roll) a type of dragon to determine breath weapon damage and area.

  • +2 to all saves vs Blasts of the same type as breath weapon.
  • Breath attack may be used up to once per day.
  • Damage from breath attack is equal to current hit points.
    • All caught in blast may Save vs Blasts for half damage.
Wyrmette Draconic Ancestry
1d20 Color Breath Weapon
1 Amethyst 20’ Line of Cold
2-3 Black 20’ Line of Acid
4-5 Blue 20’ Line of Lightning
6 Brass 10’ Cone of Sleep Gas[1]
7 Bronze 20’ Line of Lightning
8 Copper 20’ Line of Acid
9 Emerald 10’ Cone of Acid
10 Gold 10’ Cone of Fire
11-12 Green 5’ Cloud of Chlorine Gas
13 Onyx 5’ Cloud of Chlorine Gas
14-15 Red 10’ Cone of Fire
16 Ruby 20’ Line of Fire
17 Silver 10’ Cone of Cold
18 Topaz 5’ Cloud of Sleep Gas[1:1]
19-20 White 10’ Cone of Cold

  1. Rather than dealing damage, targets in area must Save vs Blasts or fall asleep for 1d4 turns. β†©οΈŽ β†©οΈŽ