Zombie
A decaying undead corpse.
Hit Dice | 2 (9hp) |
Armor Class | 11 (natural) |
Attacks | 2 (+1) @ 1d4 (claw / bite) |
Movement | 20โ |
Saving Throws | D12 W13 P14 B15 S16 (1) |
Morale | 12 |
Alignment | Chaotic |
XP | 20 |
- Always attack.
- Always attack last (no roll for initiative).
- When hit for 2+ points, a body part will often fall off
Undead
- Make no sounds before attacking.
- Immune to poison and other effects that only affect living creatures.
- Immune to mind reading / altering spells and spell-like effects, (ex: charm, fear, hold, sleep).
Sub-Types
The following sub-types of zombies have been encountered:
- Armed - Make a single attack at +1, dealing damage by weapon.
- Desiccated - Flash-burn when turned or destroyed, dealing 1d2 damage to any non-undead in 5โ radius.