Dwarf (Race)

Short and hairy demihumans with an affinity for mining and crafting.

Requirements Minimum CON 9
Ability modifiers -1 CHA, +1 CON
Languages Alignment, Common, Dwarvish, Gnomish, Goblin, Kobold

Stout, bearded demihumans, about 4โ€™ tall, who usually live underground and love gold, crafting, fine food, and strong drink.

Available Classes and Max Level

  • Assassin: 7th
  • Barbarian: 10th
  • Bard: 9th
  • Cleric: 10th
  • Corsair: 7th
  • Druid: 10th
  • Fighter: 8th
  • Knight: 8th
  • Mystic: 10th
  • Paladin: 8th
  • Priest: 10th
  • Ranger: 9th
  • Sorcerer: 8th
  • Thief: 7th
  • Warlock: 8th
  • Wizard: 8th

Detect Secrets & Traps

2-in-6 chance of detecting construction tricks (secret doors, panels, etc.) or non-magical room traps while underground.

Infravision

Can see heat signatures up to 60โ€™, even in total darkness.

Hear Noises

2-in-6 chance (ex: when listening at a door).

Resilience

Natural fortitude and resistance to magic grants bonus to saves vs poison, spells, and wielded items (wand, rods, staves, etc.), based on CON:

Dwarf Save Bonus
CON Bonus
6 or lower 0
7-10 +2
11-14 +3
15-17 +4
18+ +5

Small Stature

  • Can only use small or normal sized-weapons.
    • Cannot use longbows or 2-handed swords.