Dwarf (Race)
Short and hairy demihumans with an affinity for mining and crafting.
Requirements | Minimum CON 9 |
Ability modifiers | -1 CHA, +1 CON |
Languages | Alignment, Common, Dwarvish, Gnomish, Goblin, Kobold |
Stout, bearded demihumans, about 4โ tall, who usually live underground and love gold, crafting, fine food, and strong drink.
Available Classes and Max Level
- Assassin: 7th
- Barbarian: 10th
- Bard: 9th
- Cleric: 10th
- Corsair: 7th
- Druid: 10th
- Fighter: 8th
- Knight: 8th
- Mystic: 10th
- Paladin: 8th
- Priest: 10th
- Ranger: 9th
- Sorcerer: 8th
- Thief: 7th
- Warlock: 8th
- Wizard: 8th
Detect Secrets & Traps
2-in-6 chance of detecting construction tricks (secret doors, panels, etc.) or non-magical room traps while underground.
Infravision
Can see heat signatures up to 60โ, even in total darkness.
Hear Noises
2-in-6 chance (ex: when listening at a door).
Resilience
Natural fortitude and resistance to magic grants bonus to saves vs poison, spells, and wielded items (wand, rods, staves, etc.), based on CON:
CON | Bonus |
---|---|
6 or lower | 0 |
7-10 | +2 |
11-14 | +3 |
15-17 | +4 |
18+ | +5 |
Small Stature
- Can only use small or normal sized-weapons.
- Cannot use longbows or 2-handed swords.