Gnome (Race)

Requirements Minimums: CON 9, INT 9
Ability modifiers None
Languages Alignment, Common, Dwarvish, Gnomish, Kobold, the secret language of burrowing mammals

Short, stout demihumans with a fondness for burrowing mammals, contraptions, and red hats.

Available Classes and Max Level

  • Assassin: 6th
  • Barbarian: 6th
  • Bard: 7th
  • Bloodmage: 6th
  • Cleric: 7th
  • Corsair: 6th
  • Druid: 8th
  • Fighter: 6th
  • Knight: 6th
  • Mystic: 7th
  • Paladin: 6th
  • Priest: 7th
  • Ranger: 8th
  • Sorcerer: 7th
  • Thief: 8th
  • Warlock: 7th
  • Wizard: 8th

Detect Secrets

2-in-6 chance of detecting construction tricks (secret doors, panels, etc.) while underground.

Hear Noises

2-in-6 chance (ex: when listening at a door).

Infravision

Can see heat signatures up to 90’, even in total darkness.

Tiny Stature

  • Can only use small or normal sized-weapons.
    • Cannot use longbows or 2-handed swords.
  • Gain +2 to AC when attacked by opponents who are larger than humans.

Magical Resistance

Natural resistance to magic grants bonus to saving throws vs spells and wielded items (wand, rods, staves, etc.), based on CON:

Gnome Save Bonus
CON Bonus
6 or lower 0
7-10 +2
11-14 +3
15-17 +4
18+ +5

Speak with Burrowing Mammals

  • Can freely converse with burrowing mammals.
  • Often keep such animals (badgers, moles, etc.) as pets