Phantasmal Force
Level | 2 |
Duration | Concentration |
Range | 240’ |
Conjures a visual illusion of the caster’s choice:
- Creature
- Can be directed by caster to attack.
- AC: 10
- Will vanish if hit with an attack or spell.
- Attack
- Ex: avalanche, roof collapse, magic missile, fireball, etc.
- Targets must Save vs Spells or be affected by the attack (below).
- Scene
- Either change appearance of affected area or create the appearance of something new.
- Disappears if touched.
Limitations
- Must fit in 20’ cube.
- Damage inflicted is not real.
- Ex: any creature “killed” by illusion falls unconscious, any creature turned to stone is actually paralyzed, etc.
- Effects of “damage” last for 1d4 turns.
- If illusion isn’t something the caster has seen, the target may get a bonus to the saving throw to ignore the damage (at referee’s discretion).