A holy (or unholy) divine magic user on a mission for their deity.
|
|
Hit Dice |
1d6 (3hp) |
Armor Class |
10 (robes) |
Movement |
40’ |
Attacks |
1 (0) @ staff (1d4) or spell |
Attack Modifier |
0 |
Alignment |
Any |
Save As |
Priest |
Morale |
7 |
- Leader: Groups of 4+ are led by a higher level priest or cleric (1d4 HD higher). Roll or determine spells as needed.
- Spells: Number and type of spells are determined by level.
- Non-human Modifiers: Non-human priests may have additional abilities or modified statistics.
Higher-Level Priests
HD |
HP |
AC |
Atk Mod |
Damage |
Morale |
3d6 |
10 |
11 |
+2 |
1d4 |
8 |
5d6 |
17 |
12 |
+4 |
1d4+1 |
8 |
7d6 |
24 |
13 |
+6 |
1d4+1 |
9 |
9d6 |
31 |
14 |
+7 |
1d6+1 |
10 |
Short Stat Blocks
> HD 1d6 (3 hp); AC 10; MV 40'; Atk 1 (0) @ 1d4 (dagger); AL Any; ML 7
> HD 3d6 (10 hp); AC 11; MV 40'; Atk 1 (+1) @ 1d4 (dagger); AL Any; ML 8
> HD 5d6 (17 hp); AC 12; MV 40'; Atk 1 (+2) @ 1d4+1 (dagger); AL Any; ML 8
> HD 7d6 (24 hp); AC 13; MV 40'; Atk 1 (+3) @ 1d4+1 (dagger); AL Any; ML 9
> HD 9d6 (31 hp); AC 14; MV 40'; Atk 1 (+4) @ 1d6+1 (weapon); AL Any; ML 10