Sapphire Cove
A relatively small port on the outer rim of the Astral Trade Zone, Xynohpus Cove (or Sapphire Cove, as the locals refer to it) is a collection of small wooden buildings on a flattened fragment of the earth plane, complete with its own magic shop, blacksmith, armory, and a single two-story warehouse.
- Located on a oblong fragment of earth, about 200’ across by 50’ around.
- 20’ diameter portal to the warehouse district of the aptly named Portown, a city on the material plane of Aryeon.
- A large magical clock above the portal shows the current time both on the astral plane and in Portown.
- Usually has 1-2 ships in dock.
- Founded almost 100 years ago by the wizard Lord Xynohpus.
NPCs
- Fenwick C. Fizzlebell
- Gnomish male Harbormaster
- Fussy gnome dressed all in yellow
- Always appears to be in over his head
- Zohar, Keeper of the Obelisk
- Half-elven male cleric of Phoris.
- Chatty and personable, he tries to be helpful when he can.
- Zoviar of the Black Tower
- Spindly human male wizard with a thin mustache.
- Dresses in black silken robes.
- Snide, insinuating, and all-around unpleasant to deal with.
Former NPCs
-
Lord Stengar Muziv (DECEASED)
- Human noble harbormaster (Level 0)
- Dressed in fine purple silks
- Hoped to use his position as tradelord to gain favor with ruling houses of Portown.
- Always seemed preoccupied, tended to fly off the handle at Fenwick when he screwed up (and oftentimes when he didn’t).
- Appeared to have killed by Unkhlar, the blacksmith, but dissolved into a black goo upon dying (only his skin remained).
-
Amaryllis (Amary), the Alchemist
- Owned and ran Amary’s Emporium, the port’s magic shop
- A polite and pretty (but bored) human female
- Smarter than she appears.
- Wears long, dark-colored dresses.
- Has connections with the Consortium.
- May have been developing a relationship with Segu.
- Took the demonic scroll from Segu to destroy it.
- Also helped the party find a buyer for their warp kitten.
- Assisted Segu with information about Eye Tyrants and several of the magic items they acquired.
- Brought the Bronze Robes to help the party destroy the remnants of the Eye Tyrant fleet.
- Is the daughter of Lord Xynohpus himself.
-
Rocky
- Former living statue of Fenwick’s
- Apparently mute
- Was turned to flesh by Segu in an attempt to save him.
- Now serves as one of the crew aboard the Skyrunner
-
Unkhlar Thildison
- Dwarven blacksmith
- Thin and kinda shifty, with short copper hair and green eyes.
- Had a pet spider named Therva that occasionally hung out on his shoulder.
- Was revealed to be an assassin when he killed the apparent Lord Stengar.
Locations
1 - Unkhlar’s Ironworks
- A fairly-modest blacksmith’s workshop, small, dingy, with globes of flame stacked in the corner
- Run by Unkhlar Thildison
- Sells light globes and Dwarven unitools.
2 - The Armory
- Strong, 2-story, half-timbered building, that serves as the headquarters of the town guard when stationed at the cove.
- Bottom story is a large, divided cage which is used to detain thieves and scofflaws, usually holds prisoners temporarily before shipping them back to Portown.
- Always at least 1 guard in the armory, in addition to the 2 making the rounds, and the 2 guarding the gateway.
3 - Sapphire Shark
- “Help Wanted” sign in the window.
- Long bar runs along most of the back wall.
- People standing and sitting at perpendicular gravities to each other.
- Tables and chairs clustered in the center of each wall (and the ceiling), with people freely standing about.
- Everyone’s drinks are served in small globes with straw-like protrusions.
- Bartender is an apparently exasperated (and sweaty) human.
Menu
Drinks
- Natural Spring Water - 2 sp
- Coffee - 1 sp
- Dragonberry juice - 3 sp
- Bloo Milk - 1 sp
Wine
- Bloodwine - 3 sp
- Evermead - 2 sp
- Fire Wine - 5 sp
- Glowfie - 4 sp
- Topaz - 3 sp
- Westgate Ruby - 2 sp
- Wizard’s Choice - 5 sp
Liquor
- Cherry Fire - 1 sp
- Death Wish - 3 sp
- Elverquis - 2 sp
- Seawin - 1 sp
- Whiskey - 2 sp
Ale
- Bleak Stout - 1 sp
- Dragon’s Breath - 3 sp
- Golden Sands Ale - 2 sp
- Halfling’s Best - 3 sp
- Purple Noble - 2 sp
- Shadowdark Ale - 4 sp
Food
- Bloodhawk Breast from Krynn - 1 gp
- Sea Serpent Sushi Roll - 3 gp
- Mimic Tongue in Sauce - 2 gp
- Owlbear Steak & Eggs - 4 gp
- Tarrasque Ribeye - 5 gp
4 - Warehouse
- Two story
- Multiple entrances (locked) on the bottom floor
- Large trap door (locked) built into the roof
5 - Amary’s Emporium
- Run by Zoviar
- Appears to be bigger on the inside.
- Lots of books, hints of “other services”.
- She buys live animals and rare creature bits.
- Potions / Supplies
- healing - 100 gp
- 1gp for mystery potion
- 10gp for orbs of light
- Also carries “Sorcerer: The Summoning”
Stock
Potions
- Clairvoyance - 250 gp
- Control Giant - 350 gp
- Delusion - 250 gp
- Diminution - 100 gp
- Divination - 500 gp
- ESP - 100 gp
- Flying - 200 gp
- Gaseous Form - 150 gp
- Growth - 100 gp
- Healing (1d6+1) - 50 gp
- Healing, Greater (2d6+3) - 125 gp
- Healing, Supreme (4d6+7) - 300 gp
- Invisibility - 300 gp
- Invulnerability - 300 gp
- Levitation - 150 gp
- Poison - 100 gp
- Polymorph Self - 300 gp
- Raise Dead - 2500 gp
- Remove Curse - 200 gp
- Speak with Dead - 200 gp
- Random Potion - 2 gp
Equipment
- Acid (vial) - 1 gp
- Alchemist’s Fire (flask) - 5 gp
- Antitoxin - 1 gp
- Bottle (glass) - 2 gp
- Flask or Tankard - 5 sp
- Elemental Fire Globe - 200 gp
- Elemental Water Globe - 200 gp
- Ink (1 ounce bottle) - 1 gp
- Ink, Gold (1 spell level) - 100 gp
- Jug or Pitcher - 5 sp
- Light Orb - 10 gp
- Oil (flask) - 2 gp
- Paper / parchment (2 sheets) - 1 gp
- Vial - 1 gp
Scrolls
- Continual Light - 150 gp
- Haste - 500 gp
- Massmorph - 1200 gp
- Polymorph others - 1000 gp (x2)
- Detect Magic (A) - 25 gp
- Light (A) - 50 gp
Live Animals
- spider - 10gp
- bat - 20gp
- newt - 5gp
Random Potions (1 gp each)
- Clairaudience
- Clairvoyance
- Control Animal
- Control Dragon
- Control Giant
- Control Human
- Control Plant
- Control Undead
- Delusion
- Diminution
- ESP
- Fire Resistance
- Flying
- Gaseous Form
- Giant Strength
- Growth
- Healing (1d6+1)
- Healing, Greater (2d6+3)
- Healing, Supreme (4d6+7)
- Heroism
- Invisibility
- Invulnerability
- Levitation
- Longevity
- Polymorph Self
- Potion of Speed
- Treasure Finding
6 - The Obelisk of Law
- Maintained by Zohar, Keeper of the Obelisk
- Open temple of Law
- A monolith of polished stone, built into the side of the wall just above the portal, with a praying circle around it.
- Primarily dedicated to Phoris, but other Law gods are listed as well, including Endrion (Dragon god of Law).
7 - Harbormaster’s Office
- Former Office of Lord Stengar
- Fine wooden desk and chairs.
- Bronze suit of armor in corner.
- Several knick-knacks seres as reminders of various deals he’s put together.
- One of the trinkets was an Eye of Jund which Segu acquired in trade for the Queen Ayn’s Wrath, a damaged pirate ship.
- Mezric broke in and took the receipt for the trade from the desk, along with a strange journal.
- It was during this break-on that Unklar appeared to murder Stengar.