Drow (Race)
Requirements | Minimum INT 9 |
Ability modifiers | -1 CON, +1 DEX |
Languages | Alignment, Common, Deepcommon, Elvish, Gnomish |
Dark-skinned, slender demihumans, possibly related to elves, who dwell deep underground.
Available Classes and Max Level
- Assassin: 10th
- Barbarian: 10th
- Bard: 7th
- Bloodmage: 9th
- Cleric: 11th
- Corsair: 11th
- Druid: 9th
- Fighter: 7th
- Knight: 9th
- Mystic: 7th
- Paladin: 7th
- Priest: 11th
- Ranger: 9th
- Sorcerer: 9th
- Thief: 11th
- Warlock: 11th
- Wizard: 9th
Detect Secrets
2-in-6 chance of detecting secret doors, panels, etc. while underground.
Hear Noises
2-in-6 chance (ex: when listening at a door).
Immune to Ghoul Paralysis
Unaffected by the paralysis inflicted by ghouls.
Infravision
Sees heat signatures up to 60’, even in total darkness.
Innate Magic
- From 2nd level, can cast Darkness once per day.
- From 4th level, can cast Detect Magic once per day.
Light Sensitivity
-2 to attack rolls and -1 to AC when in bright light (daylight, Continual Light, etc.).